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《CS2》Counter-Strike 2 更新动态,本站独家解读

📖 一句话答
持续关注《CS2》的玩家注意,Reloading has been refactored ,这波情报值得反复品味。 本条消息来自官方渠道「Community Announcements」,为《CS2》玩家整理如下要点。 Reloading has been refactored to encourage...
📝 详细解答

持续关注《CS2》的玩家注意,Reloading has been refactored ,这波情报值得反复品味。

本站编辑部已对《CS2》官方原文进行要点提炼,如需更准确细节,建议参考 Steam 页面的官方公告原文。

(微博热搜那天直接挂了一天)

(以上为《CS2》官方英文公告原文摘录,本站保留原文以便各位玩家查阅。)

本条消息来自官方渠道「Community Announcements」,为《CS2》玩家整理如下要点。

Reloading has been refactored to encourage more careful consideration of the use of ammo. When you reload a magazine-fed weapon, all remaining ammo in the magazine is discarded and a new, full magazine is taken from the reserves. Reserve ammunition is now represented either as number of magazines, shells, or bullets, depending on the weapon. The fill-level of the current weapon is now displayed below the ammo count. Tuned reserve magazine counts per-weapon. Limited map guides are now available in Competitive and Retakes (first 5 rounds of the half, 30 node max). sv_allow_annotations_access_level supports 3 values: 0 – disabled. 1 – limited view. 2 – full and editable. sv_annotation_limits_max_rounds_per_half (default 5) determines how many rounds into the half guides are allowed. -1 for unlimited. Minimal starter map guides have been added for all Active Duty maps. Friends playing a Practice or Workshop map can be joined through the friends menu if they have Open Party set.

本站将持续跟进后续进展。更多《CS2》资讯请关注本站。

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